The main modes in Space Bust-A-Move are Story, Versus, Endless, Challenge, and Extra. The main story includes Puzzle Bobble's classic duo Bub and Bob. They find themselves living a quiet and peaceful life in a planet far away when suddenly an unidentified object crashes right in front of their eyes. For Space Bust-A-Move on the DS, GameFAQs presents a message board for game discussion and help.
(Redirected from Space Bust-A-Move)
Space Bust-a-Move | |
---|---|
Developer(s) | Lancarse[1] |
Publisher(s) | Taito Square Enix (EU)[2] |
Series | Puzzle Bobble |
Platform(s) | Nintendo DS |
Release |
|
Genre(s) | Puzzle |
Mode(s) | Single-player, multiplayer |
Space Bust-A-Move is a puzzle video game developed by Lancarse and published by Taito for the Nintendo DS. It was first released in Japan under the title Space Puzzle Bobble on December 18, 2008. It was later released in North America under the title Space Bust-A-Move on July 28, 2009, and in Europe under the title Puzzle Bobble Galaxy on August 28, 2009.[2] As with Arkanoid DS, Space Invaders Extreme and Space Invaders Extreme 2, the game is compatible with Taito's paddle controller.[3]
Gameplay[edit]
As with the previous games in the Puzzle Bobble series, the player controls a pointer on the bottom of the screen (with either the gamepad or Taito's paddle controller) that shoots differently-colored bubbles upwards. The object is to shoot bubbles at other bubbles of the same color at the top of the screen. When a group of three or more bubbles that touch each other are formed, then that group disappears. The objective is to clear the screen of all bubbles. Players can pick up various power-ups during the course of gameplay, such as stars that clear the playing field of all bubbles of a specific color or a flame that destroys a group of bubbles, regardless of color, within a certain radius. The levels remains the same, with some levels containing boss battles.[4] The game includes a story mode, in which players go through eight 'worlds' that reveal a story. It also includes a mode in which players can compete against other users via a Nintendo Wi-Fi Connection.[5]
Reception[edit]
Reception | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
|
The game received some criticism for its controls, which Daemon Hatfield of IGN described as 'slow and clunky',[4] and for its continue system that makes players unable to continue directly at the stage they failed at.[8]
References[edit]
- ^業務実績 (in Japanese). Lancarse. 2010-01-04. Archived from the original on 2009-05-06. Retrieved 2010-07-20.
- ^ abSean Aaron (March 24, 2010). 'Puzzle Bobble Galaxy DS'. Nintendo Life. Retrieved August 4, 2017.
- ^Hatfield, Daemon (2008-09-30). 'Paddle Bobble on the Way'. IGN. Retrieved 2009-08-02.
- ^ abHatfield, Daemon (2008-10-11). 'TGS 2008: Space Puzzle Bobble Hands-on'. IGN. Retrieved 2009-08-02.
- ^'Space Bust-A-Move'. GameZone. Retrieved 2009-08-02.
- ^'Space Bust-a-Move reviews at Metacritic.com'. Metacritic. Retrieved August 4, 2017.
- ^'Space Bust-a-Move - IGN'. IGN. Retrieved August 4, 2017.
- ^'Space Bust-A-Move', Nintendo Power, p. 90, September 2009
External links[edit]
- Space Bust-a-Move at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Space_Bust-a-Move&oldid=918422907'
NASA's Mars 2020 rover 'breakdances' in a spin test inside a Jet Propulsion Laboratory clean room in Pasadena, California. (Image credit: NASA/JPL-Caltech)NASA's did a breakdance to prepare for Red Planet exploration.In a, the Mars 2020 rover can be seen going for a spin — literally. The spacecraft was put on a spinning table in a 'clean room,'a workspace designed to prevent contamination, at NASA's Jet Propulsion Laboratory in California. On the table, the rover spun around in circles at a rate of about one revolution per minute.' The spin table process is similar to how a gas station would balance a new tire before putting it on your car,' Lemil Cordero, a Mars 2020 mass properties engineer at JPL,.
'We rotate the rover back and forth and look for asymmetries in its mass distribution. Then, similar to your gas station putting small weights on the tire's rim to bring it into balance, we'll put small balance masses on the rover in specific locations to get its center of gravity exactly where we want it.' Engineers need to know the rover's center of gravity to help prepare it for its long journey to the Red Planet, which is scheduled to take place next year. This will be especially important for the tricky entry, descent and landing phases. Mars 2020 to lower the rover to the surface during the last stages of landing.
This technology and maneuver is so new to engineering that NASA's Curiosity rover's descent, which used this technology, in 2012 was referred to as '.' To better balance the new rover, engineers added nine tungsten weights measuring a total of 44 pounds (20 kilograms) following the spin test. The rover will spin once more at a NASA facility in Cape Canaveral, Florida next spring. Mars 2020 is expected to launch in July 2020 from Cape Canaveral and land at Jezero Crater on Mars on Feb. If all goes according to plan, this rover will be the first to retarget its touchdown location as it lands.If you'd like to send your name to Mars with the spacecraft,. Make sure to get your name in by Sept.
30.Follow Elizabeth Howell on Twitter. Follow us on Twitter and on.